Hello! Today I tried working on a save/load system in a new project, not SafeCrack! I didn't want to add this into the game this time, because this adds more stuff to my plans. I don't have really much time for gamedev this week, and the game releases on Christmas (yeah, it's official)!
But what new idea I REALLY want to add?
I thought about putting my puzzles into packs and making them more easy/difficult if you are completing a pack. They stay same in normal mode tho. And @J-Eyring gave me an idea of Christmas Pack! Bunch of puzzles (2 or 3) will be decorated for Christmas and made more difficult for the pack! Reward? 50 XP. Achievement? Yeah! Will call it "Cookies with milk". Other info about the pack is secret, and will be revealed in a YouTube video in a few weeks.
And, again, thanks J-Eyring for all the ideas!
Update: also I updated most of my games' descriptions (to add links to their tutorials), added tag "safecrack-tutorial", it's also here, click on it to see the tutorials :)
nOoob0
Wait do you need help with a save string system in Scratch? I can help you.
NeronWhite
That's really good to know, right now I have some ideas how to make save/load possible. PM me, thank you for offer!