Just wanted to say the minor update is doing ok, and has some new hidden features that will show up in v3.3... eheheheheheh. I posted one of them in Discord server, I'm much more active there 8)
Joined on 3/18/21
Posted by NeronWhite - 1 month ago
Hello anyone reading!
v3.2... Got rated a bit lower than v3.0 and v3.1. Reason? Bugs. Why? Me hurrying to finish it until Christmas. Devlog when? This year :)
Plans? Well, as I mentioned, my games will get minor updates to fix bugs, improve Manual and Tutorial mode, loading experience, etc. I don't want to add anything new, just fixing some features (some system changes can be as well).
So you wait for Demo v1.29.5, Demo v1.30.15, and v1.31.18, v1.32.05 (the exact names of updates are shown like this, in other situations just v2.9, v3.0 etc.)
But as you know, v3.3 will get save/load system for your progress (I really hope XP saving won't ruin the game). So it'll be added somewhere too? Well... Only "save data" feature might be shown in v1.31.18 and v1.32.05. For now all I want from you is to tell any problems you had with any version of SafeCrack! For example if you see a bug in v2.9 that wasn't fixed in v3.0, tell me, and it should be fixed in minor update for v3.0, not v2.9 (even if the bug is fixed in v3.1, I want every next version to cover previous' bugs). And so with all other version.
I hope you like the idea. January will be the month of minor updates. February will be for v3.3 (news and possible release date later in devlog).
My discord server will have patchnotes and known bugs, where I'll include the ones you'll report.
That's all for now, prepare yourself for 2022!
Posted by NeronWhite - December 19th, 2021
Here's a quick video with Christmas deco for v3.2. Thx @ReallyR4ndom ;)
Actually, I'm very worried because not really done but v3.2 releases in a few days :/
I thought of releasing v3.2 on December 30th, but I'll try my best to make some of plans finished in the following week.
Posted by NeronWhite - December 10th, 2021
Why "Yee"? Well, this post will cover a lot of stuff >:) and I couldn't come up with a nice name.
(tl;dr at the end)
OOF, that was probably my longest post about the game news. I am tired of typing, time to stare at the ceiling for hours xD
Posted by NeronWhite - November 30th, 2021
Hello! Today I tried working on a save/load system in a new project, not SafeCrack! I didn't want to add this into the game this time, because this adds more stuff to my plans. I don't have really much time for gamedev this week, and the game releases on Christmas (yeah, it's official)!
But what new idea I REALLY want to add?
I thought about putting my puzzles into packs and making them more easy/difficult if you are completing a pack. They stay same in normal mode tho. And @J-Eyring gave me an idea of Christmas Pack! Bunch of puzzles (2 or 3) will be decorated for Christmas and made more difficult for the pack! Reward? 50 XP. Achievement? Yeah! Will call it "Cookies with milk". Other info about the pack is secret, and will be revealed in a YouTube video in a few weeks.
And, again, thanks J-Eyring for all the ideas!
Update: also I updated most of my games' descriptions (to add links to their tutorials), added tag "safecrack-tutorial", it's also here, click on it to see the tutorials :)
Posted by NeronWhite - November 28th, 2021
News: tried adding medals to my game on NG, guess it didn't work :/
NOPE I AM CHOOSING AN EASY PATH
So, instead of this code:
I choose an easier one, which basically says your variable value when mouse pointer is touching to a certain displayer. Yay less objects, coding and headaches!